Sustainability

Design for the Afterlife

Designers are not just ordinary consumers in the battle against suffocating the planet with litter. They are the best prevention and the last defense. Aesthetic sensitivity, retail presence, brand positioning, ease-of-use, safety, etc. are critical considerations when designing, and much more fun than thinking about the packing materials used. As important as it is to recycle and minimize waste that goes to landfill, more pressing is what gets blown away as litter. Fast-food takeout boxes probably kill more creatures than the high-fat junk food they hold. Bad typography may be annoying to read, but you never hear about seagulls strangling on overextended serifs, nor about coral reefs stomped to death by insensitive use of graphic standards. There should be life after design. Design for the afterlife. Happy Earth Month.

Technology

iPad Magic Convergence

German magician Simon Pierro reviews the iPad iOS, demonstrating feats through sleight-of-hand and digital illusions. Aside from the fact that Pierro is an awesome performance artist, you have to admire his code-writing genius. He had to have spent hours designing apps and editing video and then working out split-second timing to have the image on the screen materialize seamlessly as a real object in hand. It used to be that magicians worked with smoke and mirrors, now the act is man and machine. Although this is entertainment masquerading as product demo, it is a clever sales pitch for iPad engineering – color clarity, speed, multi-screen patterns, instantaneous rotation of images so they can enter screen right and exit screen left or the other way around. At a trade show, Pierro’s act is sure to stop passersby in their tracks, and leave people marveling not only over what a great magician can do, but the iPad too.

Printing Techniques

Sappi Standard 5 Begs to Be Touched

When you are given an assignment to demonstrate the awesome special effects possible on paper, you need subject matter worthy of such dazzling printing feats. Superheroes. Pirates. Bigfoot. Weird larger-than-life creatures. Spies. It didn’t take long to figure out where to find all of them in one place – at 826 National, a nonprofit network of tutoring, writing and publishing centers for kids, ages 6 to 18. The 826 centers are “disguised” as retail stores, selling gear for “real” working pirates, superheroes, time travelers, bigfoot researchers, robots and so on.

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Brand Language

How Not to Brand a Country, but Succeed Anyway

The occasion of America’s Independence Day on July 4th offers a good time to reflect on how the Star-Spangled Banner became the official flag of the nation. It all started back in 1777. A ragtag army of American colonists was engaged in a fierce battle for independence from Great Britain. Designing an aesthetically pleasing flag to represent themselves was the last thing on their mind. Outnumbered, outspent and outmaneuvered, the Continental Congress had more urgent matters to deal with.

But an emissary from a pro-colonist Native American tribe forced Congress to act by requesting a banner of sorts to display so that scouts would not come under “friendly fire” while on missions for the Continental Army. To prove they were willing to “pay” for such a flag, the emissary included three strings of wampum. Congress hastily put a flag design on its agenda, and 11 days later: “RESOLVED: that the flag of the United states be 13 stripes, alternate red and white; that the Union be 13 stars, white in a blue field representing a new constellation.” This resolution was one of many passed that day. The committee obviously didn’t give the matter much thought, but “borrowed” liberally from several sources, including the Sons of Liberty red-and-white “stripes of rebellion” banner and the 13-star blue canton of the New Hampshire Green Mountain Boys and Rhode Island Continental Regiment.

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